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Aura/Moom
@moomanibe.bsky.social
Gamedev. Animation Lead at Ivy Road on Wanderstop. Also find me on mastodon at mastodon.social/@MOOMANiBE
1.3k followers325 following94 posts
Amoomanibe.bsky.social

An old cohost tradition of mine was to post a roundup of games I've been playing at the end of each month. Now that cohost is shutting down, I'm continuing the tradition on my blog! Here's this month's: auratriolo.com/blog/2024/09...

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Amoomanibe.bsky.social

if you asked me "what's next for level-5's Yo-kai watch series" I would absolutely not have called "apple pen guy" www.youtube.com/watch?v=cDeV...

HOLY HORROR MANSION – Teaser Trailer
HOLY HORROR MANSION – Teaser Trailer

YouTube video by LEVEL5ch【公式】

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Reposted by Aura/Moom
NFnickyflowers.bsky.social

frantically dialing 1-800-AREYOUMADATME. the operator informs me that that's way too many numbers. oh fuck. she's mad at me

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Reposted by Aura/Moom
MDcdrom.ca

Fascinated by the look of this game (Eiyū Densetsu Sāga (Arrow Soft/Micro Cabin, 1984) - a game with scanned traditional art from an era when computers were too lo-fi to reproduce it with any fidelity. It's a bit soft, a bit unreal. It feels like a scene from a dream. I love it.

Screenshot of Eiyū Densetsu Sāga depicting a knight on a horse, using split image techniques to imply speed without moving the image
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Reposted by Aura/Moom
JOjentranslations.bsky.social

“Despite years of experience, seeing the localization kit for the first time felt like a cold shower: ‘What on Earth are these characters even talking about, and why does it make no sense?’”. Ahhh!!!! This article is SO good and the localization of each language sounds amazing! shorturl.at/hiBE4

How translators performed the herculean task of localizing the most incomprehensibly British videogame of all time into German, Portuguese and Traditional Chinese: 'What on Earth are these characters ...
How translators performed the herculean task of localizing the most incomprehensibly British videogame of all time into German, Portuguese and Traditional Chinese: 'What on Earth are these characters ...

"Despite years of experience, seeing the localization kit for the first time felt like a cold shower."

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Reposted by Aura/Moom
LBlizbushouse.bsky.social

In Part 6 of my Phantasy Star playthrough we find some more translation flubs (some of which are fixed on GBA and some which aren't), as well as cake inside a dungeon and our final party member! lizbushouse.com/phantasy-sta...

Phantasy Star 1 Script Comparison (Sega Ages/GBA) – Part 6 - Elizabeth Bushouse
Phantasy Star 1 Script Comparison (Sega Ages/GBA) – Part 6 - Elizabeth Bushouse

Now that we have the dungeon key, we're off to find Naula cave, which we've heard lies "on the north coast of Baya Malay." And if we recall, Baya Malay was

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Amoomanibe.bsky.social

I got an ask about Quicktime Events in games and my answer turned into somewhat of a ramble, so now it's a blogpost: auratriolo.com/blog/2024/09...

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Reposted by Aura/Moom
Ccd-i.bsky.social

P.A.W.S.: Personal Automated Wagging System (Domestic Funk/Digital Garden/Organa, Mac/Windows/CD-i, 1995/1998)

Game screenshot showing a cutaway of a dog, revealing that it's actually a robot being operated by other dogs.
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Aura/Moom
@moomanibe.bsky.social
Gamedev. Animation Lead at Ivy Road on Wanderstop. Also find me on mastodon at mastodon.social/@MOOMANiBE
1.3k followers325 following94 posts