GDDs are probably a bit of an outdated tool these days where development is much more iterative. I find a short one (5 pages or less) good in the prototype stage to get the team aligned on the idea, then prefer individual wiki-style pages per feature once we enter pre-production.
Watched The Substance. Truly vile, highly recommend.
Great, love it! I'm putting out my demo in November and I'll hit you up and see if you're interested!
Sounds great, are you looking for mostly pre-released or post-release stuff?
It was a great talk, by the way!
Charlie on the left even printed stickers of our characters! Check his art out at creatureframe.com#gamedev
Droptable Games at Play Now Melbourne! Definitely just three Droptable employees and not me and two chill dudes I met in a pub.
Hi! Indie dev from Australia here. Working on a tactics RPG about being too strong for your own weapons.