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Omar
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France
506 followers19 following62 posts
Oocornut.bsky.social

With default settings you basically still get asserts, but there are ways to opt-out of them in the case of common recoverable errors. I may try to work on official raii helpers too (as a separate header in misc/cpp/) as I'm not sure I am satisfied with existing ones.

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Oocornut.bsky.social

Dear ImGui users: pushed a few new early features to head toward nicer error recovery. Also making it possible for e.g. script interpreters or exception handlers to restore mismatched state for common errors without core lib freaking out. Feedback welcome!

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Oocornut.bsky.social

dear imgui v1.91.2 released! github.com/ocornut/imgu... - highlight id conflicts, table fixes, wip sdl3 catchup/fixes, multi-select fixes in decorated tables, some inputtext refactor leading to faster handling of large buffers (e.g 1 MB+), next/prev word handle CJK punctuation etc.

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Oocornut.bsky.social

(2) avoid making the lib spammy. The last thing we want is to add booting up notifications to ignore for thousands of contents creators. Was careful with design and wording, but since this detects a programming error it should be fine. We'll find out.

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Oocornut.bsky.social

I've been meaning to add this for years but needed to: (1) find an optimal impl. This does zero search, adds two int32 == compare on visible/non-clipped items, pulling values from hot memory.

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Oocornut.bsky.social

Dear ImGui users: added 'io.ConfigDebugHighlightIdConflicts' debug tool to highlight conflicting identifiers. Small, much requested tool. Now happily came up with an elegant and optimal implementation for it. Enabled it by default to battle test it! github.com/ocornut/imgu...

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Oocornut.bsky.social

Great read by Monica Harrington on launching Valve, Half-Life, and events which ultimately seeded the creation of Steam: medium.com/@monicah428/...

The Early Days of Valve from a Woman Inside
The Early Days of Valve from a Woman Inside

The Untold Story Behind a Meteoric Rise

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Oocornut.bsky.social

This slide from CEDEC 2024 has two things: - Tears of the Kingdom is using Dear ImGui, - interestingly: Nintendo use tools to track who placed certain objects in the world, in order to facilitate tracking/discussing intent among designers and other team members. (from x.com/R_Nikaido/st...)

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O
Omar
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France
506 followers19 following62 posts