With default settings you basically still get asserts, but there are ways to opt-out of them in the case of common recoverable errors. I may try to work on official raii helpers too (as a separate header in misc/cpp/) as I'm not sure I am satisfied with existing ones.
Screenshots credits: - Nu Game Engine github.com/bryanedds/Nustore.steampowered.com/app/3089800/...github.com/Green-Sky/to...youneuoy.github.io/M2TWEOP-libr...
tomato, a plant from the solanaceae family - tox built-in - Green-Sky/tomato
(2) avoid making the lib spammy. The last thing we want is to add booting up notifications to ignore for thousands of contents creators. Was careful with design and wording, but since this detects a programming error it should be fine. We'll find out.
I've been meaning to add this for years but needed to: (1) find an optimal impl. This does zero search, adds two int32 == compare on visible/non-clipped items, pulling values from hot memory.
Made a few changes: - amended section 6.9 about existing GUI/Layout editors. In particular, ImRAD (github.com/tpecholt/imrad) is noticeably more powerful, cater for data binding + hand-rolled C++ parser to allow subsequent iterations. - mention accessibility a little better in section 5.
When I posted imgui 1.0, i didnât have any plan nor expectation. For context, this type of IM API was unknown to many/most people back then. I will publish a blog post in a few days - I was hoping for it to be today, but I am not fast.
( screenshots credits: - some of the new multi-select demos - splatviz github.com/Florian-Bart...sr.ht/~alien-broth...pongasoft.github.io/webgpu-shade... ) Videos are broken in github release notes.. so here's one of the Test Engine running automation.
( Screenshots credits: - "UI for my project on scripting-based 3d printing software. Using ImGuiColorTextEdit and some customized widgets with basic ImGui asset" by pinojojo - ImHex by WerWolv imhex.werwolv.net )
( screenshots credits: - embedded demo/debug window - large tiff viewer github.com/delhoume/qsh...github.com/slerpxcq/mma - "UI for my custom 6502 emulator" by @learn_more )