Made a few changes: - amended section 6.9 about existing GUI/Layout editors. In particular, ImRAD (github.com/tpecholt/imrad) is noticeably more powerful, cater for data binding + hand-rolled C++ parser to allow subsequent iterations. - mention accessibility a little better in section 5.
I wrote a thing... "10 years of Dear ImGui" (long post) 🎉 github.com/ocornut/imgu...
10 years of Dear ImGui 🎉 On August 11, 2014, I published v1.00 of Dear ImGui on GitHub. I thought I would take the occasion to reflect about it, share some data points and stories, and generally th...
When I posted imgui 1.0, i didn’t have any plan nor expectation. For context, this type of IM API was unknown to many/most people back then. I will publish a blog post in a few days - I was hoping for it to be today, but I am not fast.
In 12 days I will address the nation regarding upcoming plans for dear imgui, general thoughts, and putting more energy on topics that no one cares about such as: fonts, dpi scaling, styling, docking.
( screenshots credits: - some of the new multi-select demos - splatviz github.com/Florian-Bart...sr.ht/~alien-broth...pongasoft.github.io/webgpu-shade... ) Videos are broken in github release notes.. so here's one of the Test Engine running automation.
Dear ImGui 1.91 released! github.com/ocornut/imgu... (multi-select api, box-select, pushitemflags, hyperlinks, many new demos and dozens of other changes..)
12 years after the Olympic Banana, I did a small symbolic gesture yesterday carrying an Olympic Watermelon in the streets of Paris. 🍉 #stopgenocide#olympicwatermelon
dear imgui 1.90.9 released! github.com/ocornut/imgu... - fixes for drag & drop w/ extern source, disabled mode, sub-menu size issues w/ multi-viewports & more - resize from borders always enabled. - playing catch with SDL3 wip API. - drags wrap-around values. & more