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Raphael Rau / Silverwing
@raphaelrau.bsky.social
I am a artist specialized in hyper-real physical based 3D / CGI
65 followers14 following14 posts
RRraphaelrau.bsky.social

Following last weeks Blender Cycles tutorial where I talked about shading glass in general I worked a bit further on the scene and made the liquid SSS by using volumes and gradients 🍹 Link to the tut here: lnkd.in/eMZJJAMn#blender#cycles#volumes#productviz

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RR
Raphael Rau / Silverwing
@raphaelrau.bsky.social
I am a artist specialized in hyper-real physical based 3D / CGI
65 followers14 following14 posts