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Steve Bromley
@stevebromley.bsky.social
🎮 Games User Research Consultant, author of “How To Be A Games User Researcher” | Horizon, SingStar, LittleBigPlanet, PlayStation VR & more 🤫 | Make games players love: gamesuserresearch.com 👾
55 followers57 following32 posts
SBstevebromley.bsky.social

If research counts, sign me up.

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SBstevebromley.bsky.social

A few years ago I made some small Twine games. Here’s one: Celebrity Museum Tour stevebromley.com/games/museum... I’ll share more when I remember…

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SBstevebromley.bsky.social

The question on everyone’s lips www.bbc.com/weather/arti...

“Steve was spotted between the clouds in the Highlands… where does Steve come from?”
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SBstevebromley.bsky.social

I’ve definitely observed this error with some teams. The starting point should be “what is the design intent”, and running studies that measure the gap between intent and player experience - otherwise you end up making bland experiences tuned for a non existent “average player”.

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SBstevebromley.bsky.social

That’s exciting! Congrats Paul

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SBstevebromley.bsky.social

Thank you - much appreciated!

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SBstevebromley.bsky.social

@ozone.birb.house Hello! What’s the process for requesting the Game Dev (and Game Educator) badge?

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SBstevebromley.bsky.social

Here’s a ping, as I believe were mutuals on Twitter

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SBstevebromley.bsky.social

Running a 5,000 user survey to find out players rate the game 7 out of 10.

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Steve Bromley
@stevebromley.bsky.social
🎮 Games User Research Consultant, author of “How To Be A Games User Researcher” | Horizon, SingStar, LittleBigPlanet, PlayStation VR & more 🤫 | Make games players love: gamesuserresearch.com 👾
55 followers57 following32 posts