sure, but if you saw that your healer couldn't keep up in ffxiv i bet you'd slow down.
how much hyperbole is that "every"?
yeah the vote to kick definitely failed. i should have left when it did, but i finished the dungeon and regret that. getting the timer would have been more net positive for me than continuing.
see i would never know this. my main is vengeance, so i never see what other tanks are like. i mean i appreciate other people setting the bar super low for me but still. we can all be better to the people we're gaming with.
not because of the game, just because one person took what was supposed to be a chill co-op experience and intentionally made it the worst possible version. please do not do this to others. even if you do pull like that as a tank, if the healer clearly can't keep up, slow down. don't be that guy.
yes, this is just one jerk, and yes this one jerk is not representative of the player base as a whole, but it's not like this guy is unique. this was such an infuriating experience that i could see some people quitting the game because of this one incident. or swearing off group play entirely.
purely player-hat for a moment: i just queued for a normal dungeon, healing on my holy priest. i haven't really played her in four years since nathria, so i am rusty af. the tank immediately starts pulling wall to wall, not caring about anyone dying or keeping aggro. now i remember why i stopped.
someday i may discuss the difference between creating a new game and caretaking a legacy game, since my career has been almost entirely the latter. but not today.
i hope this documentary is everything that his loved ones want it to be. and i'll see it when it comes out too.