The story is being updated to include this information, but per a source close to the situation, Kotaku writers are expected to produce 50 guides *per week.*
Breaking: Jen Glennon resigns from Kotaku over a new editorial edict--Kotaku will be changing their output from news to guides. aftermath.site/kotaku-eic-r...
Jen Glennon, who took over as editor in chief of Kotaku in October, resigned Thursday. In a resignation letter seen by Aftermath, Glennon says that she made this choice due to the management team’s re...
JESUS
maybe THIS will be the blood from the stone that will produce infinite growth!
that's either impossible or we're now calling an entire page for "press a to jump" a "guide," which is probably what they're aiming for I guess
What happens after 3 months and they’ve written a guide for every game that exists
Seems like the same idiocy that killed the Escapist and led to Second Wind.
I don't know what a "guide" is but I do know I have little interest in reading anything a writer turns out 50+ of per week.
I'm not against guides, but they're functionally there to drive traffic and get ads in front of people, no? How many guides do we need? Do we need a whole industry of guides, when wikis and gameFAQs handle your questions 99.999999999999% of the time? I don't think this change will work at all.
That is so obviously impossible that it feels like a set up to say 'this why we have to use ai' (not that that will work.) Further, what website user wouldn't be overwhelmed by this? Useless.
Insane