Sweet, a chance to rank Zeldas: 1. Rubinstein 2. Williams 3. Fitzgerald 4. Spellman 5. Zonk 6. Kaplan 7. Nolte 8. Popkin 9. Nordlinger 10. Lockhart
This is valid! I do think the "intended" experience is the best in many cases, and people should enjoy games at whatever intensity fits them. My typical issue is that I really enjoy min-maxing in RPGs, so harder difficulties encourage me to explore and master the game's underlying systems.
To be clear, I am not good at all video games. I am very very bad with some genres, but fortunately I don't ask to review those.
Seeing that score on a Zelda game rooted in A Link To The Past is *chef's kiss*. Memes aside, good review. As much as I love the Link's Awakening aesthetic, the rough edges you describe sound like exactly the things that would get on my nerves over the course of a full game.
Hi games media friends! Do you or someone you know need a review of Ys X: Nordics? As the industry's leading authority on Ys*, I would love to inform your readers about how this entry stacks up. Reach me at tmonbleau@outlook.com ! *Self-proclaimed title. #blutoid can back me up probably.
It'll be interesting to see how both Lunars hold up with whatever additions are being added to the remasters. I absolutely loved both games back in the day but they're also products of their time, especially if they're going with the Working Designs translation (which the theme song indicates).
Eric is an absolutely incredible writer and editor. He was instrumental in all of Destructoid's successes throughout 2023 and helped literally every member of the team grow, from staff members to freelancers. One of the best people I've ever worked with, I can't endorse this guy enough.
For a recent sample of my work in covering Ys games, check out this starter guide I wrote about the series! kotaku.com/ys-x-nordics...
Let an Ys expert explain the best way to get into four-decades of classic games