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Luke Wildwoods
@wildwoodsgames.bsky.social
Game designer @ gamesfromthewildwood.itch.io. Cooking enthusiast. Once an anthropologist and professional GM. “Very witty and wise, like a mole underneath a tree". Ace, aro, agender (they/them).
163 followers92 following44 posts

Grand Guignol is a London Gothic game about romantic monsters, queer history, fraught intimacy, looming modernity, and marginalised community, perfect for fans of Dracula, Penny Dreadful, The Picture of Dorian Grey, and AMC's Interview with the Vampire.

Grand Guignol gives us crooked alleys and foggy squares, charged touches and words left unsaid, lavish parties and faceless crowds, bloody hands and dangerous smiles, and always the darkness without and within asking "What lurks in the secret corners of your heart?".
In Grand Guignol we play as citizens of London in all its sprawling Victorian glory. Crowds pour in from the countryside as the Industrial Revolution chews through their livelihoods, while in the factories nature and time itself are brought under control. Predators party with the powerful and prey upon the poor, while whispers echo in the witching hour and unseen eyes watch from the shadow.
Amongst it all we monsters and queers hold each other close, slay our demons, and live our lives. We flirt and feud, tremble and embrace, and hurt and heal one another in turn as we cling together in the margins of this hostile world.
Our lives are shadow and mist—beautiful and ephemeral, impossible to tame. What secret histories might
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do you like GAMES? do you like HORROR? do you like HISTORY? you have 9 HOURS LEFT to back Grand Guignol & Harvest, two games I'm publishing with @jdragsky.bsky.socialwww.backerkit.com/c/projects/j...

Grand Guignol & Harvest
Grand Guignol & Harvest

A historical horror double-feature tabletop RPG about monstrosity, community, and the Gothic.

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LWwildwoodsgames.bsky.social

Genuine question—in your view, what genre expectations has Burrow’s End flipped? Nothing that’s happened so far seems to me to be inconsistent or overly surprising given they identified Secret of NIMH as one of their primary touchstones and foreshadowed the technology stuff hard.

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LWwildwoodsgames.bsky.social

Hmmm…. I’m inclined to say yes, given that vanilla slice gives us precedent for a sandwiched format with the layers. Is it baked all together? Increasingly I’m starting to think that “assembled and refrigerated” is a meaningful metric.

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Reposted by Luke Wildwoods
JDjdragsky.bsky.social

we're LIVE! two horror RPGs in one crowdfunding project, all about queer monstrosity, belonging outside belonging , and the historical gothic!!!! GRAND GUIGNOL and HARVEST are available now www.backerkit.com/c/projects/j...

the cover image of Harvest and Grand Guignol
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LWwildwoodsgames.bsky.social

i'm thinking about Occasions in Grand Guignol—how this London Gothic RPG scaffolds core genre scenes (masquerades, investigations, visitations) to inject fresh momentum & inspiration to begin each session (or if play flags). sign up to the pre-launch here! www.backerkit.com/call_to_acti...

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LWwildwoodsgames.bsky.social

Wouldn’t dream otherwise.

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LWwildwoodsgames.bsky.social

everything in Harvest is drenched in ritual and superstition, both large and small, as befits a folk Gothic RPG. even creating your neighbours on the Island is a process of divination, using dice to reveal how they fit into the community (or fail to do so).

Oracle Dice
Roll a six-sided die and read the pips to discover this neighbour’s role in the community.
1: They are an Island, lonesome and set apart. Through personal choice, enmity, rumour, or ill fortune, they are isolated from the Island’s community.
2: They are a Shoal, deep water no ship dares cross. They are estranged from someone they were once close with by a terrible gulf of grief, blame, death, or fury.
3: They are a Knot, steadfast and always true. They have one strong relationship with someone dearly loved—perhaps a mentor, a lover, or a friend.
4, 6: They are a harbour, offering safe shelter. They are the head of a family, or else some other kind of caretaker: a teacher, a priest, or a healer.
5: They are a Crossroad, the central hub of the village. They are the linchpin tying two significant villagers together, binding them through love or mutual need.
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LWwildwoodsgames.bsky.social

I've got "features that as a motif but isn't about it" but that's the best I've got.

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Luke Wildwoods
@wildwoodsgames.bsky.social
Game designer @ gamesfromthewildwood.itch.io. Cooking enthusiast. Once an anthropologist and professional GM. “Very witty and wise, like a mole underneath a tree". Ace, aro, agender (they/them).
163 followers92 following44 posts